Rdr2: Cockpocalypses.
In all seriousness the background and line work was really well done, I'm also kinda surprised how quickly you were able to get this one out considering I was just watching you do some frames on this bad boi a few days ago.
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Rdr2: Cockpocalypses.
In all seriousness the background and line work was really well done, I'm also kinda surprised how quickly you were able to get this one out considering I was just watching you do some frames on this bad boi a few days ago.
lmao I started this in 2018, but the grand majority of the work was done in the past week. took about 65 hours of work total, which is honestly more than I was expecting!!!
I am so glad we finally have a definitive rank for DMA on the the mewx tier list
its noticable that you put blood sweat and tears into this the animation is smooth its very weird and some people like that but that drawing style and the people arent very well drawn and if thats your style that is just an excuse
The art is okay at best, over all the game feels to slow for it's own good and due to the lack of an indication of wounding your opponents it feels like they are invincible which makes the gun useless.
If you were to ever revisit this I advice giving the enemies an indication that they are being hurt if you can hurt them, if you cannot hurt enemies except for charging your gauge then take away the gun and make the focus of the game running and hiding rather than just being in a single room, and increase the over all speed of everything from player movement to bullet movement.
Overall this is a bad game, but in time perhaps your group could put out something great!
I apologize
the game worked during testing but i was in a hurry and couldn't test it after uploading it and i have been trying to fix the enemies not dying
but on good news the game works as downloadable
https://ldjam.com/events/ludum-dare/42/the-room-of-death
This is one the few NG games I can say I'd like to see a full game made out of, the pushing ice to cross gaps mechanics is brilliant and every-time I solved one of the puzzles I felt like a genius.
My only complaint is the lack of sound design.
wow so this is what mighty number 9 would have been like if it were good
only complaint is that some of the level design discourages keeping up momentum
Makes me want to have sloppy seconds with both Majora's Mask while giving it it's own feeling to it.
That's a very kind thing to say! <3
Reminds me of the music that plays when you a guardian is near by in Zelda
Whoa!! Thank you! Breath of the Wild's impressionistic music score was what inspired this piano piece.
It really does capture the experience of shootin' in the desert
This piece was specifically and scientifically engineered to thematically capture the essence of shootin' in the desert.
Super raddo, especially with use of cross shading to create depth.
Very erect.
I loved this part of odessey
It's the best part, but you gotta press up, up, down, down, then make mario pull his nose outward cartoonishly, and fart softly to make this happen.
I love it but Pauline is better
Pauline and Rosalina are matched in terms of babe-ishness.
However, we can all agree that Peach and Daisy are nowhere near the babe-osity of these two.
This is the bread box
Age 27, Male
Joined on 12/26/12